![why do i run better in osu lazer then in regular osu why do i run better in osu lazer then in regular osu](https://img.tapimg.com/market/images/a3bebb385a7695fad8c309878e9f3048.jpg)
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You want these numbers to be very close together (lower numbers – eg, -8ms – 8ms avg) and similar.As a result – I am hitting about ~2ms later than perfect, over the entire song.This means I hit, on average, 9.13ms early – and 11.36ms late.The values here, under “Error” have two values – it’s a good measure to see, on average, how early you hit the notes and how late. Remember how I mentioned above that the white bar is always there – and that’s the perfect place to hit?Įach line, on the hit error bar (commonly called the “UR bar”) is a single note I pressed – obviously there are some early (to the left) and late (to the right) because I can’t hit perfectly. Here is an unstable rate bar that I got on this map on an FC… So – as we can tell, the supreme being that is AI can hit notes perfectly on-time – but what about us mere mortals? Hitting the note, perfectly, means you can’t see anything – that white bar, and arrow, is always there – it’s the perfect time to hit the note.Īs a result – the unstable rate is perfect – 0.00Īnd the “Accuracy: Error” is 0.00ms – 0.00ms Notes that appear in the yellow are 50s, green are 100s, and blue 300s.Blue is a 300 (meaning you were between 25.5ms early or late).Green is a 100 (meaning you were between 25.5ms and 67.5ms early or late).Yellow is a 50 (meaning you were between 67.5ms and 109.5ms early or late).Here is what the bar looks like in game (if it was hit perfectly on time by auto): These correspond to the timing window set for the overall difficulty of the song you are playing. Other than a miss – you have a 50, 100, or 300. If you go into your options, under “gameplay”, there is an option that is not set by default – it is called Score meter type: Hit errorĮnabling this will make the bottom of your screen, during any song you play of osu!, display a bar at the bottom that will correlate with how “accurate” you are tapping to the rhythm the song is mapped.Īs you may know – osu! has (4) types of hits you can get… One of these is the unstable rate – but what about the numbers above it? There is a nifty graph that appears, at the end of every song – if you highlight it, it will show you some important stuff. Osu! is a rhythm game – as a result, tapping to the rhythm is very important! Getting detailed numbers to use for your offset.